I just received my new Kodak EasyShare One 4MP WiFi enabled digital camera  today via DHL. It just started shipping yesterday. This camera has some very unique features, the most interesting to me is that the entire UI of the camera is controlled via a fold-out, touch-screen driven by a custom build of Macromedia Flash, ported specifically for this Kodak device. I’ll have some more details about the camera and a more in depth review of it and some other devices, during my session at Macromedia MAX 2005  – my session is titled Flash On Every Screen . I’ll be doing the session once each day so, try and stop by at least once if you are attending.
I haven’t spent much time with the camera just yet as I received it today after a long wait, and the batteries just finished charging. I also haven’t had a chance yet to test out the built in WiFi connection which alllows you to email and share photos directly over a 802.11b or 802.11g WiFi network via a tiny SDIO WiFi card that comes with the camera (if you plan on buying one – it does indeed ship with one – you do not need to order one seperately), but I will delve more into that later. For now I’m just going to share a couple blurry snapshots I took with my old trusty indestructable Canon Powershot Elph S200 that show the “About Box’ with the Macromedia Flash credit , and a couple blurry shots  comparing the size of the camera to my Nokia 6680 phone . Its not much bigger height or width than the Nokia  and its only about 1/2 an inch wider than my Canon – which is great. After I have had a chance to snap some good shots with it, I’ll post a couple samples up. For now I’ll summarize by stating that the UI is very compelling and easy to use. I can envision a point at which Macromedia Flash is the defacto standard for creating UI’s for consumer devices, especially as the level of complexity of consumer device UI’s increase in order to keep up with the available technology. We will probably begin to see some sort of a sibling to Moores law that applies or dictates the complexity of a given device based on the available computing power at that time, this is when the UI will weigh even more heavily on what we now consider standard consumer devices. I’ll have more info about the camera during my session at MAX. Hope to see you there!